Vray glass and frosted glass meterial tutorial

In this tutorial you will learn how to create glass, frosted glass  material in 3D Studio MAX. Key terms include reflection, specular, index of refraction, fresnel, and fall-off. This tutorial is aimed at both beginners and professionals. Although this tutorial is based on 3D Studio Max, the same settings (such as the RGB color values) apply to many other 3D products.

No comments:

Post a Comment